Posts Tagged "bass"

Bass resampling Part 3

Posted by on Mar 23, 2011 in MultiMedia, Sound design, tutorial, videos | 9 comments

Bass resampling Part 3

While doing my usual routine, lurking on production forums and occasionally posting about production, I got asked to do a tutorial showing my bass resampling technique. So I’ve decided to split this up in 3 parts. Next part we will be using massive to create some fat bass sounds, 3rd will be about layering them. In the 2nd part I show you how to use NI Massive’s Macro Controls, and do a walktrough of a pre resample tage project. Watch in HD for the tiny letters.

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Bass resampling tutorial pt 2 (Macro automations)

Posted by on Mar 4, 2011 in MultiMedia, Sound design, tutorial, videos | 17 comments

Bass resampling tutorial pt 2 (Macro automations)

While doing my usual routine, lurking on production forums and occasionally posting about production, I got asked to do a tutorial showing my bass resampling technique. So I’ve decided to split this up in 3 parts. Next part we will be using massive to create some fat bass sounds, 3rd will be about layering them. In the 2nd part I show you how to use NI Massive’s Macro Controls, and do a walktrough of a pre resample tage project. Watch in HD for the tiny letters.

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Bass Resampling technique Part 1

Posted by on Feb 28, 2011 in MultiMedia, Sound design, tutorial, videos | 8 comments

Bass Resampling technique Part 1

While doing my usual routine, lurking on production forums and occasionally posting about production, I got asked to do a tutorial showing my bass resampling technique. So I’ve decided to split this up in 3 parts. Next part we will be using massive to create some fat bass sounds, 3rd will be about layering them. In the first part I show how I granulize audio used in the example posted here before (or similair sounding anyway). Watch in HD for the tiny...

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Using your body for heavy bass sounds

Posted by on Feb 26, 2011 in Sound design, videos | 0 comments

I really like using your body’s electrical current to create sounds. I recorded the clicks and dynamic hum created by simply touching my contact mic’s.  Then route that trough a chain of fx to get some useful rich sounding glitches. Now if you own a Sherman filterbank(2), you might wanna pick up your jack cable and start touching it on places normally not exposed…

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