Last year I worked on a nice project where we created an exclusive kit of bespoke sounds for FPS Control’s demonstration game called Shellshock.
ShellShock is the first demo created with FPS Control. Not only is the entire setup open to use, change, edit and modify, it’s also a great game! In ShellShock, you enter an abandoned powerplant and find out a way to escape. Weapons include the M9 Beretta and M16 assault rifle. The demo is a perfect example of how FPS Control works, and how to use the various tools to create a story driven game.
I made all the sounds for the game. Check out the demo right here