I made bespoke sounds for the FPS middleware tool. FPS Control has anew addition featuring gun handling, laoding and firing sounds.
Weapon Control is a breakthrough tool in fast gameplay design. It allows you to turn 3d geometry into melee, ranged and projectile weaponry, without having to touch any code. In fact, it codes for you by generating all the objects you need. You can open Weapon Control by choosing “FPS Control -> Editor” in a Unity3d FPS Control project and logging in. From there, click on the weapon control icon.