Blog

I write weekly blogs about my sound design work and whatever comes to mind related to music and sound design. I also post reviews, tips and tutorials. I hope you enjoy!
Blog Archive

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FreeBee – A free Kontakt instrument (3d flying insect simulation)

Posted by on Sep 8, 2011 in Blog, Featured, freebies, Sound design, videos | 2 comments

FreeBee – A free Kontakt instrument (3d flying insect simulation)

Since I have been working on a set of Kontakt instruments for Audiomotif I became more and more interrested in Kontakt as a sound design tool. While mainly engineered towards the chromatic instrument simulations – Kontakts built in effects and scripting language allows you to create very effective sound design tools. Besides sound design tools designed for post production there is also a new line of synth’s and drum instruments coming out next month. (Audiomotif – Electro Tech Vol 01) What else but a bee would be our...

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Electro Tech Sneak Peak

Posted by on Aug 26, 2011 in Blog, Sound design | 0 comments

Electro Tech Sneak Peak

Some of you might have been in the loop already; I am working on a new sample pack for Audiomotif. It’s nearing completion and there’s some graphic stuff for you all to have a look at. Make sure to subcribe to mailing list if you want to stay up to date about any new products! Detail below; There will be a couple of Kontakt drum kit’s with articulation options (flames, rushes, note release etc). The synthesizer sounds all have a LP filter and Resonance control. I have also made some Live triggering patches in Kontakt and...

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Free Kick Maker (VST)

Posted by on Aug 2, 2011 in Blog, Sound design | 0 comments

Free Kick Maker (VST)

While working on a sample pack (Electro Tech Vol.01) I have been synthesizing my ass off. Doing kicks and snares with a hybrid of acoustic and sytnhetic sources I eneded up downloading this plugin created by Teragon Audio. A nice company that also has some tut’s about creating your own VST host. The plugin is simpel and effective. There are 4 OSC’s and a general ADSR. No filtering or shaping tools besides the modulations so a acoustic sample is needed to give it some much needed presence in the higher...

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Harmor in Alpha, looks promising.

Posted by on May 28, 2011 in Blog, Sound design, videos | 0 comments

Harmor in Alpha, looks promising.

There’s a really interresting sampler/synth coming our way from the folks at Image Line.  You got to hand it to them; creating very unique and solid software for a unbeatable price, incl lifetime free updates. And no, I am not endorsed by IL This synth will most likely not be for sale via the “pay what you think its worth” system though. Anyway, enjoy this video playlist demonstrating the synth in...

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Razor is out – freebies coming [Update]

Posted by on May 9, 2011 in Blog | 14 comments

There are some freebies coming up for Razor, the new additive synth by Native Instruments. And not just for the people with Razor. I’ll be sharing some presets (or snapshots as they are called in Reaktor) and I will be making a loop pack. featuring one shots and loops of FX, bass and drums. Additive synthesis is great for modelling crazy synthetic sounding drums to semi realistic instruments. Since the player version of  Razor does not handle snapshots, I figured I’d please everyone and record some loops.  If people want to...

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Contacting me ;)

Posted by on May 6, 2011 in Uncategorized | 0 comments

Turns out I have missed some of the emails sent trough my website!. My slick looking contact form kept sending emails to my spam folder. Also there’s been some people sending me emails with a wrong return address – Please if you want me to contact you, send me note at durkkooistra@gmail.com Thanks guys, and sorry for any inconvenience, I wassnt ignoring you!

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Manual Granular Bassline Tutorial

Posted by on Apr 29, 2011 in Sound design, tutorial, videos | 6 comments

Manual Granular Bassline Tutorial

Granular synthesis is a great way to make very extreme sounding midrange movements. A more traditional (yet still interesting) and conventional sounding way of granulzing audio can be achieved by selecting one single snippet, and work with that. That’s what we’ll be doing, granular on micro level. Not intended to replace technique explained in my resampling tutoral series tho, nor replacing plugs as the likes of alchemy and other hybrid granular engines. Just a nice way to demonstrate the very basic function of...

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Interview: Frank Riggio

Posted by on Apr 22, 2011 in Blog, Interview | 1 comment

Interview: Frank Riggio

Frank comes from a background of sampling, heavily influenced by jazz, old soundtracks and sometimes drenched in a exotic flavor. The new releases are a departure from this style and is (even more) concentrating on the technical aspects of sound design. The sound of the EP’s are inspiring collages, a hybrid of wonky beats fused with crispy layers of sound design. We talk about the struggle of musicality versus technology, gear, techniques and MUSIC! DK: You still use acoustic sounds, tell us something about the process involved...

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Setting Up DAW Templates (workflow enhancement)

Posted by on Apr 15, 2011 in Blog, Sound design, tutorial | 4 comments

Setting Up DAW Templates (workflow enhancement)

Making templates (in any form) is always a good time saver. So what makes a good template? One important aspect (and much overlooked) is to keep it open – meaning you should not add any colourisation that might not be needed. Sometimes it’s an important part of the work-flow, and you might have some distortion you end up putting on there anyway. Then of course it saves time. A good example of a bad template is the standard FL studio template. On start up a template is loaded with some drum samples in the sequencer, each with their...

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Remix Killzone 3 & Tron OST

Posted by on Apr 12, 2011 in Blog | 0 comments

Remix Killzone 3 & Tron OST

For people who are looking to work on some game and film music; there are two remix competitions that might be of your interrest. Firstly, there’s the Killzone comp; with a sharp deadline (9 days left). And then there’s the  Tron comp, the movie by Disney and with music by Daft Punk.  Killzone is composed by Joris de Man. If you join one of the comp’s, let us know in the...

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